The positive side is that you can use whatever weapons you want. Can also be frustrating if you find a new weapon, only to realize that you have to spend gold to respec, in order to make best use of it.įury, IIRC, still has *slightly* higher damage, overall, but you have to fuck around with sit-critting which can get tedious, and you don't get Tactical Mastery until level 45-50. Swords, Axes and Polearms are fine, but Maces are bad, since Mace Spec just gives you a small chance to stun, whereas the other spec talents give you significant damage boosts. Both specs have their pros and cons.Īrms gets useful things like Tactical Mastery, Improved Overpower, Improved Charge, Sweeping Strikes, and the lovely Mortal Strike, but the downside is that you have to spec for your current weapon, which can be a pain in the ass when you're leveling. You can go 1-60 with 2h Fury, or respec to Arms at 40. It has less utility (no Tactical Mastery, no Imp Charge, no Sweeping Strikes) but higher damage.Ĥ0-60 however, both specs are good.
If your server is not at patch 1.8 yet, I'd suggest going with Twig of the World Tree, or if you can get it cheap, Destiny.įor 1-40, Fury is mathematically superior to Arms. NOTE: The AV Win quest only gives the spear in patch 1.8 or later, so if your server is not at patch 1.8 yet, the only way you can get it is through the Korrak quest, and it's very hard to get Korrak to spawn because AV games rarely go longer than 2 hours. You'll be getting WW Axe at 30 anyways.ģ0: Whirlwind Axe (get the mace if you're human)Ĥ3: Executioner's Axe(BoE) OR at level 44, you can get Stoneslayer (last boss Uldaman) OR if you're willing to spend 50-80g, you can get Kang the Decapitator.ĥ1: Ice Barbed Spear (Alterac Valley win quest) It can also be a good idea to plan out what weapons you're going to get from dungeons.ġ-17: Whatever green weapon you get, 1h, 2h, doesn't matter, just get whatever has the highest DPS numberġ8: Taskmaster Axe OR Smite's Mighty Hammer(somewhat rare drop)Ģ6: Strike of the Hydra (BFD last boss) - Don't stress over getting this.
You don't NEED a slow weapon until level 36 when you get Whirlwind, or level 40 when you get Mortal Strike. If it's a 1-hander, make sure you slap on a shield as well. Just use whatever has the highest DPS number, or whatever weapon you have a racial bonus for.
Daggers, swords, axes, even staves are good. At lower levels (1-30) it really does not matter what weapon you use. (DM W/N, Strat/Scholo, etc)Ī crucial part of Warrior leveling is always keeping your weapon updated. You don't *NEED* to be Prot until level 60 dungeons. Prot is just bad, do not level Prot as it gives 0 damage bonuses(outside of 10% damage with 1h weapons, deep in the tree), and you do not need to be Prot to tank you can just throw on a 1h+shield and pop into Defensive Stance. There's a bit of debate over which is the "best" spec to level as, but really, both Arms and Fury are fine, at certain levels. Warrior is the most gear-dependent class in the game, and as such, while leveling, you will feel much weaker than the other classes, unless you are uber rich and can constantly deck yourself out in blue gear. You can often only fight one, maybe two mobs at a time, and if you're below a certain health percentage, you either have to hit consumables or run your ass away. Over the course of leveling, there were lots of things that weren't explained by talent guides or leveling guides, so I thought I'd make a somewhat more detailed guide that focuses on important tips and tricks.Īs you might already know, Warrior leveling is infamous for being slow and painful and grindy. After leveling one, thought I'd make a guide for Warrior leveling, that explains some of the more obscure bits of information about various talents/abilities.